Bloodstained: Ritual of the Night is teetering on Mighty No. 9 status with each passing month. We’re not in total freefall yet, but with its release model in question, the slow progress of development, and the news that a notable developer has left development leaves a few glaring question marks over its progress.
The notable developer is Inti Creates, the developer of Mighty No. 9 and Azure Striker Gunvolt. The Kickstarter campaign originally pitched Inti Creates as the developer of Bloodstained, but it reportedly hasn’t worked on the game since E3 last year. The official statement on the forums reads like this:
Maybe it is best to clarify it here. Inti Creates is not involved in the main development of the Bloodstained game, but they are involved in the prequel mini-game. Part of the vagueness is to avoid unneeded attention and negative speculation. So yes, they are involved but not in the main game since last year’s E3. DICO has picked up the development from where they have left off under mutual agreement.
A lot of parties are involved so it could be quite confusing. ArtPlay is the main developer, while we are hiring DICO as a third party developer. We created the game design, story, direction, gimmicks, and the overall production of the game while DICO creates art assets, design levels, and basically filling in the manpower ArtPlay doesn’t have. In the future, you’ll most likely see 505 Games and ArtPlay credited on trailer videos and articles to come out.
This has been apparently known for some time by those who post on the official forums, but the general consensus has been that Inti Creates is the developer with those who are only casually following it. It’s a clarification that is both welcomed and shows that this game needs some PR help.
This isn’t dire, but this game needs a few waves of good press to settle the pit in my stomach.
Bloodstained: Ritual of the Night will be released for the PlayStation 4, Xbox One, Nintendo Switch, PS Vita, and PC in 2018.